WORLD: Improved in Game Lighting Effects
Is there a way to make the lighting in the game more dynamic or realistic?
I was thinking about ways to achieve it.
1. Unity game engine lighting tuning
2. Enable Unity 6.0+ support for HDR
3. Monitor specific setting for dynamic contrast <-- This is what I used...
It really added depth and realism to TPV. Riding through shadows (at night/moonlight) and then into an open area with moonlight was impressive. It also made the textures look significantly better and "pop visually."
Enhancing the lighting/shadow effects within the game would significantly improve the overall experience.
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Totolekoala
commented
Many video games (League of Legends, FPS games, etc) offer sliders in the graphic menu to let players handle things like saturation / gamma / contrast.
Can we get sliders, to adjust these options to one's liking and or screen rendering ?