I was just going to suggest something like this. I am going to simulate a famous local Yorkshire climb (Cragg Vale) using My Routes. The climb itself is a benign 3.9% average gradient for 7.7 km. What usually makes it more difficult is a blustery cross-headwind from the right in its top half. It would be good to be able to add in the wind factor.
The bottom half of the climb is sheltered, the top half exposed. It would be good to be able to adjust how much the wind affects different parts of the climb.
I suggest user definable settings for wind speed (average/gusting to), direction (with a definable degree of directional randomness since winds tend to swirl about a bit), and maybe average wind speed percentages (with some randomness added?) over defined segments to cater for partly sheltered routes such as this one (e.g. 0-4 km: wind effect ~25%; 4-5 km: wind effect ~50%; 5-7.7 km: wind effect ~100%).
It will be interesting to see if this gets implemented. The wind factor is more often than not what determines how hard that day's ascent is.
I was just going to suggest something like this. I am going to simulate a famous local Yorkshire climb (Cragg Vale) using My Routes. The climb itself is a benign 3.9% average gradient for 7.7 km. What usually makes it more difficult is a blustery cross-headwind from the right in its top half. It would be good to be able to add in the wind factor.
The bottom half of the climb is sheltered, the top half exposed. It would be good to be able to adjust how much the wind affects different parts of the climb.
I suggest user definable settings for wind speed (average/gusting to), direction (with a definable degree of directional randomness since winds tend to swirl about a bit), and maybe average wind speed percentages (with some randomness added?) over defined segments to cater for partly sheltered routes such as this one (e.g. 0-4 km: wind effect ~25%; 4-5 km: wind effect ~50%; 5-7.7 km: wind effect ~100%).
It will be interesting to see if this gets implemented. The wind factor is more often than not what determines how hard that day's ascent is.