WORLD: Terrain - Fogging
Adding a fogging effect to TrainingPeaks Virtual would enhance realism by simulating variable atmospheric conditions.
Users could toggle this feature on or off, allowing for either immersive visuals or clear visibility based on preference.
Implementation should be relatively simple, leveraging shaders and existing weather variables. This addition would enrich the virtual environment and distinguish TrainingPeaks Virtual from competitors.
Many thanks for your suggestion and support for TrainingPeaks Virtual.
I'm delighted to say that Atmospheric Haze effects (distance based fogging) is now fully implemented in TrainingPeaks Virtual - as you noted, this adds a sense of depth to the graphics and helps the world feel more alive.
The feature is turned on by default, but can be turned off by going to Main Menu > Options > Graphics Settings.