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  1. 51 votes

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    Totolekoala supported this idea  · 
  2. 17 votes

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    Totolekoala supported this idea  · 
  3. 19 votes

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    Totolekoala supported this idea  · 
  4. 19 votes

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    Many thanks for your suggestion, and support for TrainingPeaks Virtual.

    To confirm, the TrainingPeaks Virtual physics engine already takes into account the height and weight of riders, so - to use your example - you will already experience a higher drafting effect when sitting behind a larger rider.

    All that is currently missing is the graphical representation of that.

    Totolekoala supported this idea  · 
  5. 33 votes

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    Many thanks for your suggestion and support for TrainingPeaks Virtual.

    In general, some degree of gamification can be good, but we need to be careful not to go too far - for example, we would not want to do anything that encouraged an athlete to train when it would be better for them to be resting etc.

    It's therefore an area we will certainly be looking at, but at this stage it's unclear what changes we may or may not make.

    Totolekoala supported this idea  · 
  6. 33 votes

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    Totolekoala supported this idea  · 
  7. 4 votes

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    Totolekoala commented  · 

    Many video games (League of Legends, FPS games, etc) offer sliders in the graphic menu to let players handle things like saturation / gamma / contrast.

    Can we get sliders, to adjust these options to one's liking and or screen rendering ?

    Totolekoala supported this idea  · 
  8. 115 votes

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    Totolekoala supported this idea  · 
  9. 5 votes

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    Totolekoala supported this idea  · 
  10. 3 votes

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    Totolekoala commented  · 

    And the "generic" version of this would be for TPV to offer a good way to "snap overlapping roads from different circuits/laps together"
    (example : a long circuit and a short circuit, alternating, which use a common 5km-road, should allow to "snap" these 5 kilometers so that there is no visual glitch when riding either the short or the long part of the circuit)

    Totolekoala supported this idea  · 
  11. 31 votes

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    Totolekoala supported this idea  · 
  12. 62 votes

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    Totolekoala supported this idea  · 
  13. 4 votes

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    Totolekoala supported this idea  · 
  14. 11 votes

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    Totolekoala supported this idea  · 
  15. 84 votes

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    Totolekoala supported this idea  · 
  16. 5 votes

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    Totolekoala supported this idea  · 
  17. 3 votes

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    Totolekoala shared this idea  · 
  18. 4 votes

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    Totolekoala supported this idea  · 
  19. 38 votes

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    Totolekoala commented  · 

    I want to be able to create an event with bots, but bots should be "fillers for the less strong riders" and should not disturb the "top human racers".
    E.g : 40 humans join. 20 are very strong and the other 20 are not able to follow the strongest ones, and are likely to be dispersed.

    I don't want the weaker racers to be doing a "Time Trial" race on their own, so I want to add bots, but those bots should not be so strong that they'd interfer with the top racers (bridging human groups, etc)

    It would be nice, as an organizer, to be able to pick a min/max ARR (ELO) for bots joining the event (if none, then the current setting applies).

    Totolekoala supported this idea  · 
  20. 8 votes

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    Totolekoala shared this idea  ·