413 results found
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MECHANICS: Gamify it!
Add some dopamine boosting elements:
- some kind of bonuses (not necessarily like Zwift ones)
- achievements
- some bonuses for riding through gates
- live ranking of segments
- checkboxes / stats of completed routes
- ranks / levels
- etc30 votesMany thanks for your suggestion and support for TrainingPeaks Virtual.
In general, some degree of gamification can be good, but we need to be careful not to go too far - for example, we would not want to do anything that encouraged an athlete to train when it would be better for them to be resting etc.
It's therefore an area we will certainly be looking at, but at this stage it's unclear what changes we may or may not make.
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OTHER: API for building custom features
Well the name says it. I'd be interested in an API to develop some features for my club or maybe the public if it adds value.
I think about an embedded version of TPv Hub filtered by organizer so that my clubmembers easily can join club events or check results of past events.
But that's just one idea. Depending on the API's abilities there will be more potential.6 votes -
WORKOUTS: Chase bots instead of ERG mode workout
It would be cool if a workout could be performed in a 'chase the bots' kind of way instead of ERG mode. So a few bots are configured to have similar abilities as the rider and perform the workout as planned. The player now has the ability to do the workout in simulation/normal/terrain mode. And instead of having the trainer automatically follow the workout ERG targets, the player has to keep up with the bots to follow the workout. This would make workouts more engaging.
108 votes -
EVENTS: Integrated Discord Voice Channel support
Discord voice channels are widely used by indoor cycling teams and it would be very useful to have Integrated Discord Voice Channel support built in TrainingPeaks Virtual. And for example, it could be also used by team managers during the races and also as general voice chat in group and group training rides.
As we are at it, also Discord text channel support could be very convinient in prepearing events and managing teams.
30 votes -
UI/UX: Current Lap metrics when pressing "L"
Currently we can hit L to make a lap (not a course lap) but other than putting a marker in the fit file its not much use.
I'd like to see lap metrics as data fields for the HUD to go with it like, LAP avg power, LAP NP, Lap avg HR, LAP avg Cadence, Lap time. Like you would on a bike head unit.
Useful for pacing climbs, adhoc intervals etc.
14 votes -
PAIRING: Bug - using Bontrager Duotrap cadence sensor
I am impressed by how much the terrain/wind feed back into the feel of the training. I like it very much more than Zwift. My power reporting seems much more realistic.
I found two things, though, that I think you may want to look at.
I paired my Bontrager Duotrap 2 with the platform. While it paired and looked like it was going to work, I got zeros for cadence in my reporting. This is very much like when I tried to pair my Duotrap 2 with my Garmin Edge 530 as a Cadence sensor and not as a Speed/Cadence…
2 votes -
PAIRING: Wireless shifters eg. Etap
Allow the use of wireless shifters eg. Etap to control virtual shifting in game
13 votes -
TP SYNC: Full calendar sync
Full calendar synchronisation between TP and TPV, for 3(?) months in the future. If you sign up for events, they get added to your calendar, future workouts are shown, etc.
141 votes -
PLATFORMS: Mac - Intermittent graphics issue on some intel Macs
On my Mac (MacBook Pro, 2019, Sequoia) TPvirt seems to have problems with the graphics. Please find attached a clip of this problem and the log file.
13 votes -
WORKOUTS: Training activity data limited
Carried out a ramp test as a test run and the data given is limited and doesn't show the given FTP anywhere other than briefly after the test was complete. Would be nice to give more activity data to review after activities have taken place
9 votes -
UI/UX: Display 2 options
Currently, on iPad, when you extend your screen to another (larger) screen you can only extend rear or side views.
It would be much better if I could extend the main HUD screen to the larger screen and choose the iPad to show one of the less important screen (eg rear view)12 votes -
EVENTS: Set # of bots on group rides
When creating a group ride, would be great to be able to set the # of bots you want added to humans.
Today, # of bots is determined by max # of riders less the # of humans that sign up. But in most cases don’t know how many humans will sign up for a group ride ahead of time, so can have too many bots.
12 votes -
UI/UX: 'Start now' button for private event creation
When creating a custom event for yourself (e.g. a quick race, workout sim, etc) it should be possible to launch it immediately from the configuration page, rather than scheduling it for 10 minutes time and then waiting for it start.
21 votes -
MECHANICS: Draft lock mechanism
There should be a button to lock draft, so that regardless of how much power you put out, you cannot move past the rider you are drafting (although of course you can drop back if not putting out enough power).
This would allow for proper lead outs and team time trial formations. Currently these are very difficult, if not impossible, to execute.
5 votes -
UI/UX: Configurable HUD (+ presets)
It should be possible to freeform configure the HUD - place datafields or elements wherever you want, change the font, change the size, remove the borders, etc.
It should also be possible to save presets, so you can have a different configuration for racing, workouts, free rides etc.
42 votes -
UI/UX: Command wheel
Typing in chat on a keyboard is hard work whilst riding. Implement a command wheel with assignable messages or actions to make it much easier using a game controller or other device. This is a classic way of quickly accessing lots of functions in game, examples attached.
7 votes -
EVENTS: Finish line animations, replay and podium
The finish line in all virtual racing sims is dull - there is no celebration, no podium, no photo finish or specific finish line camera. All of these things could make finishes much more exciting and viewable.
Finish line celebration animations could be unlockable.
16 votes -
EVENTS: Post event experience
At the end of an event, participants should enter a coffee shop / clubhouse etc where the results are displayed, there is a podium, you can view the results, and importantly can discuss the race with others that took part - give chapeaus, etc. Avatars could be on turbo trainers so that you can also cool down.
It's a bit of a damp squib when an event finishes and everyone just rides off.
18 votes -
UI/UX: %FTP. Using TPV mostly for workouts. Can %FTP be added to the personal HUD
When in non-ERG mode but still following a training plan it’s mentally challenging to keep calculating %FTP. Can this simply be added as an option to include on your personal HUD
30 votes -
MECHANICS: Personal Team Bots
TrainingPeaks Virtual bots with their AI are quite remarkable. A completely new way to exploit those bots would be "personal team bots", i.e. the possibility of a human rider to have his own team of bots. Those team bots should work with their human team leader in different ways - not only as the tempo making domestiques, some should maybe sprinters or puncheurs and so on. So in certain cases human rider can actually work for one of his bots too. Also there should be a way to send commands to them or put the bot to a certain training…
27 votes
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