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TrainingPeaks Virtual Customer Feedback

TrainingPeaks Virtual Customer Feedback

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  1. Cornering currently feels completely off on TPV. This is partly due to line choice (a lone rider follows the curve of the road and doesn't take a racing line) but visually it is also disengaging to watch as the avatar does not put an outside foot down, lean and fight centrifugal force in a bend.

    Biketerra have recently updated their avatar animations to do this, and it totally transforms the feeling of cornering. You can see their implementation here:

    https://www.youtube.com/live/B6a50rGfEfw?si=4jVP1X_5NLiqaTwO&t=3434

    6 votes

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  2. The Elite Square Frame connects to a Elite Trainer for virtual shifting. But it also has more controller buttons which can be useful for TPV. Is it possible to connect to both?

    4 votes

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  3. Add the ability for organizers to create single/double (or however N number they want) to portions of the course.

    Very helpful to add tactical decision making for pack dynamics.

    1 vote

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  4. Camera 1 goes further back, as we go faster.
    Could it also go "higher on descents" and "lower in uphills" ? (otherwise the top HUD hides the riders a few meters in front, up the hill) ?
    Maybe the camera could duck down and zoom in if you are aero tucking too

    3 votes

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  5. Backup for Ghost Data and PBs so when there is an update all the data is not lost (or a way to retrieve it on Apple TV)

    1 vote

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  6. Before the release of the new TPV homescreen design, I was able to limit the framerate to 60 Hz AND enable VSYNC at the same time. Since the release of the new homescreen, the framerate limiter is not working as soon as VSYNC is activated. I have a macbook pro with a 120 Hz display and I want to limit the framerate to 60 Hz because it's simply overheating otherwise. I don't want to change the framerate in the macos settings every time I use TPV. It was working fine before and I would really enjoy if VSYNC and framerate…

    1 vote

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  7. I realize personal GPXplore route upload hasn't even been fully released yet, but it would be fantastic to enable this to work with common cycling related mapping apps vs individual upload. For example, RideWithGPS integrates directly with Wahoo devices so you can create routes in RideWithGPS and then they automatically upload to your device for nav use on sync. Strava has similar capability. A similar feature here where TPV could be linked to RideWithGPS for auto GPX route sync would make this idea even better.

    2 votes

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  8. Often you don't see ranking changes from an event if you leave before it finishes. Your rank changes can be seen in game, but it would be good if you could see the impact a race has had on your profile in the TPV hub.

    3 votes

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  9. It's common in crits for the length to be set at a certain time period, plus 1 lap. Request is to add this option.

    5 votes

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  10. We have to be getting pretty close to being able to create digital twins of rides and race courses based on GoPro (or other POV action video) and GPS files. It would be great if I could upload the video and GPS file for Iceman Cometh and have it flipped to a TPV route (graphics and all) that I could share with my friends (and the riding community) to practice on during the off season. I wonder if you could fund the development of something like this by creating a marketplace for contributors to upload, and riders to download (buy…

    1 vote

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  11. When I'm doing a workout from TrainingPeaks, I don't want to have to reselect all the settings, wait forever for my smart trainer to connect, etc. I should be able to save a profile that I can just click into and start doing the workout.

    3 votes

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  12. On the Remote tab in the HUB app, it’s quite hard to navigate through the options efficiently using the arrows and enter.
    It would be good to be able to choose a few of the most popular in-game buttons to have as a direct button press. Eg - cruise control or join.

    3 votes

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  13. The best option would be for it to pull through whoever setting is in TPV itself

    5 votes

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  14. Not so much a new idea but an evolution of existing. The 'cruiseliners' seem wrong to me even unrealistic and they block the view. They are too close to the shore ... unless they've actually run aground. How do the passengers get ashore? either a wharf or maybe some shore landing feature with smaller boats tied up ... and anyway is there really enough for them to do and see when they're here?
    Perhaps some more modest expedition cruisers might fit better.

    Georgetown and the other 'villages' seem abandoned and do not have a cohesive style, these need to be…

    11 votes

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  15. Coordinate with bike computers to show while we do endurance rides our actual-time decoupling or EF. Lets us know when we have had enough, turn back.
    The apps on the market and Garmin Performance can be off quite a bit when I compare post-ride with EF and decoupling in ride segments with TP

    1 vote

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  16. Regarding the Humango integration - the scheduled workout appears - thank you this is great - however, the completed activity does not upload to Humango - I have to do this manually - is this how it should work or a bug?

    1 vote

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  17. As above, I’d like the ability to create/plan custom routes based on the existing roads on the island (ie not GPXlorer).
    For example, I could do 2 laps of Laguna Seeker followed by 10 laps of crit course, followed by a finish on the velodrome.
    Within this, the ability to add/remove custom banners and points locations and finishes

    15 votes

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  18. On the top bar of the home page (where the "xx/71" routes" text lives), would it be possible to add speed and cadence for post-activity spin down?

    1 vote

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  19. Is there a way to make the lighting in the game more dynamic or realistic?

    I was thinking about ways to achieve it.
    1. Unity game engine lighting tuning
    2. Enable Unity 6.0+ support for HDR
    3. Monitor specific setting for dynamic contrast <-- This is what I used...

    It really added depth and realism to TPV. Riding through shadows (at night/moonlight) and then into an open area with moonlight was impressive. It also made the textures look significantly better and "pop visually."

    Enhancing the lighting/shadow effects within the game would significantly improve the overall experience.

    3 votes

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  20. Record HRV/ RR Intervals from a Heart Rate Monitor in the fit files for use by training apps. AI Endurance, Humango, Athletica.ai, spoked.ai, runalyze, golden cheetah all use HRV data. AI Endurance, Runalyze, HRV Logger, Golden Cheeetah, and FatMaxxer do analyze the RR intervals stored in the fit file.

    4 votes

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