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TrainingPeaks Virtual Customer Feedback

TrainingPeaks Virtual Customer Feedback

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  1. OK, someone had to say it.

    The graphics on TPV were always placeholders. When the resource is in place, they should be re-built from the ground up.

    My preference would be to go for a stylised low-polygon approach, which allows for scalable graphics across the wide range of hardware options, with flexibility for cool animations and effects - it's also different to the other platforms out there. Whatever is chosen, it should have a consistent style.

    I've attached some examples for reference.

    54 votes

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    Planned  ·  8 comments  ·  Admin →
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  2. It would be cool if a workout could be performed in a 'chase the bots' kind of way instead of ERG mode. So a few bots are configured to have similar abilities as the rider and perform the workout as planned. The player now has the ability to do the workout in simulation/normal/terrain mode. And instead of having the trainer automatically follow the workout ERG targets, the player has to keep up with the bots to follow the workout. This would make workouts more engaging.

    43 votes

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  3. Discord voice channels are widely used by indoor cycling teams and it would be very useful to have Integrated Discord Voice Channel support built in TrainingPeaks Virtual. And for example, it could be also used by team managers during the races and also as general voice chat in group and group training rides.

    As we are at it, also Discord text channel support could be very convinient in prepearing events and managing teams.

    23 votes

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  4. Currently we can hit L to make a lap (not a course lap) but other than putting a marker in the fit file its not much use.

    I'd like to see lap metrics as data fields for the HUD to go with it like, LAP avg power, LAP NP, Lap avg HR, LAP avg Cadence, Lap time. Like you would on a bike head unit.

    Useful for pacing climbs, adhoc intervals etc.

    9 votes

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  5. Please accommodate WKO iLevels when setting power zones, thank you. Or simply bring over the zones from TP which one can implement iLevels zones in.

    10 votes

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  6. I like a relatively uncluttered screen, so tend to minimise the number of HUD elements. It’d be nice to be able to set some to free-ride only. The computer and profile are quite useful in free-ride, but largely meaningless during a workout. It’d be great to have a yes / no / free-ride-only setting. The workout elements are already workout only, which works great.

    3 votes

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  7. I am impressed by how much the terrain/wind feed back into the feel of the training. I like it very much more than Zwift. My power reporting seems much more realistic.

    I found two things, though, that I think you may want to look at.

    1. I paired my Bontrager Duotrap 2 with the platform. While it paired and looked like it was going to work, I got zeros for cadence in my reporting. This is very much like when I tried to pair my Duotrap 2 with my Garmin Edge 530 as a Cadence sensor and not as a Speed/Cadence…

    2 votes

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  8. Allow the use of wireless shifters eg. Etap to control virtual shifting in game

    11 votes

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  9. Full calendar synchronisation between TP and TPV, for 3(?) months in the future. If you sign up for events, they get added to your calendar, future workouts are shown, etc.

    65 votes

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  10. On my Mac (MacBook Pro, 2019, Sequoia) TPvirt seems to have problems with the graphics. Please find attached a clip of this problem and the log file.

    11 votes

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  11. Carried out a ramp test as a test run and the data given is limited and doesn't show the given FTP anywhere other than briefly after the test was complete. Would be nice to give more activity data to review after activities have taken place

    9 votes

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  12. Currently, on iPad, when you extend your screen to another (larger) screen you can only extend rear or side views.
    It would be much better if I could extend the main HUD screen to the larger screen and choose the iPad to show one of the less important screen (eg rear view)

    11 votes

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  13. When creating a group ride, would be great to be able to set the # of bots you want added to humans.

    Today, # of bots is determined by max # of riders less the # of humans that sign up. But in most cases don’t know how many humans will sign up for a group ride ahead of time, so can have too many bots.

    9 votes

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  14. When creating a custom event for yourself (e.g. a quick race, workout sim, etc) it should be possible to launch it immediately from the configuration page, rather than scheduling it for 10 minutes time and then waiting for it start.

    14 votes

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  15. During a free ride, it should be possible to turn on ERG and lock it to your current power, and then you can shift the ERG value up/down 5w with another key. Functioning much like cruise control on a car.

    This has many practical benefits - it means you can execute a flexible erg workout whilst free riding, for example ERG on the flat and then turn it off for a climb, and then back on. It would also allow you to maintain a certain power whilst you are distracted with something else.

    46 votes

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  16. There should be a button to lock draft, so that regardless of how much power you put out, you cannot move past the rider you are drafting (although of course you can drop back if not putting out enough power).

    This would allow for proper lead outs and team time trial formations. Currently these are very difficult, if not impossible, to execute.

    3 votes

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  17. It should be possible to freeform configure the HUD - place datafields or elements wherever you want, change the font, change the size, remove the borders, etc.

    It should also be possible to save presets, so you can have a different configuration for racing, workouts, free rides etc.

    15 votes

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  18. The ARR (all-rounder rank) list should be displayed publicly so that you can see how you stack up against other riders, and give you incentive to perform and progress. It also encourages you to race in different formats and distances.

    The other good thing about ARR is that it is not sandbaggable, as your ARR is not used to determine which pen you enter in a race (that is the course specific rank which is hidden).

    12 votes

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  19. Typing in chat on a keyboard is hard work whilst riding. Implement a command wheel with assignable messages or actions to make it much easier using a game controller or other device. This is a classic way of quickly accessing lots of functions in game, examples attached.

    6 votes

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  20. The finish line in all virtual racing sims is dull - there is no celebration, no podium, no photo finish or specific finish line camera. All of these things could make finishes much more exciting and viewable.

    Finish line celebration animations could be unlockable.

    12 votes

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